On the regular difficulties Artyom can hold up to three weapons of any type, though on the Ranger diffiulties, this is limited to two. The in-game time will be slowed down while the player is checking inventories.Īdditionally available on the inventory screen is a visual collection of all the weapons in the player character's inventory. When equipped with a gas mask these areas will become fogged over with condensation, this is a sign of when the filter needs to be changed.įrom here the top portion of the sceen keeps a running tally of all the ammunition the player has. Note that as heath regenerates, the pulsing and redness will fade. Likewise if the screen edge is only pulsing red slightly it means only moderate damage has been taken. When they are vibrantly pulsing red it means the player has taken heavy damage. The screen sides are a general indicator of danger status. This is often unused, and can only be accessed when the Lighter is equipped on Ranger difficulties. In the area of 5, ammo will be shown on some occasions. The crosshair is removed by Ranger difficulties. Also note that when dynamite is thrown at Artyom a directional arrow in this area will point to where it is. Weapons with lower accuracy or higher spray will have a larger crosshair be default. Whenever the crosshair changes in size it does so to reflect the current accuracy of the weapon, thus showing when guns are not likely to hit their target (for a good example of this, fire the Bastard in a long burst). The crosshair is, by default, yellow, but will turn red if it falls upon an enemy. The crosshair indicates what the player is aiming for and where their shots will go. This box is more-or-less removed by Ranger difficulties, but it's contents can still be acquired. ![]() Shows the armor-set equipped onto Artyom, number of Medkits in the player's possession, and the number of filters. This feature is removed by Ranger difficulties, though reloading is obviously still mandatory. It is always a good idea to keep an eye on this to see when it might be time to change weapons, or reload. The box situated in bottom right corner of the screen tells how many bullets are left in the magazine, clip, or case. In Ranger difficulties this does not show up unless Artyom's journal is selected on these difficulties, although weapon switching is still possible, it is significantly harder unless quick switching is used. If the player has selected the quick weapon switch option they do not have to click to change weapons. Scrolling through this menu will select new weapons. ![]() The item in detail is the weapon selected. These rectangles represent inventory weapons.
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